Do you know what would be awesome? The classic GTA games made in a current engine so look as good or better than GTA V. Well Grand Theft Auto: The Trilogy – The Definitive Edition isn’t that. Somehow it is better.
Rockstar has made the game more detailed with nice reflections, more details buildings and gave characters fingers. But they have also left it looking awkward and blocky which feels true to the classic.
It seems like a great time to jump back into there Three iconic cities, to relive the three epic stories.
Grand Theft Auto: The Trilogy – The Definitive Edition includes the genre-defining Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas. That is one major package.
Grand Theft Auto: The Trilogy – The Definitive Edition will be available digitally on November 11 on PS5, Xbox Series X|S, Switch, PS4, Xbox One, and PC.
There is also a physical release for Xbox Series X|S and Xbox One, Switch, and PS4 on December 7.
Originally developed by Rockstar Games, Grand Theft Auto: The Trilogy – The Definitive Edition has been adapted to modern platforms by Grove Street Games using Unreal Engineto make these classics more vibrant and more immersive than ever, celebrating the legacy of the series that redefined interactive entertainment and helped propel video games to the center of culture. Stay tuned to the Rockstar Newswire for more and check out the brand new site for Grand Theft Auto: The Trilogy – The Definitive Edition.
You can also experience Grand Theft Auto: San Andreas – The Definitive Edition with Xbox Game Pass starting November 11.