<\/figure>\n\n\n\nThere\u2019s a stronger focus on lore this time around; no more Doomguy punching out screens, this time it\u2019s all about Hell Priests and Night Sentinels and all sorts of good stuff. Some may not like reading pages and pages of text explaining the history of Argent energy and the Slayer\u2019s buddies, but here I am waiting for full release so someone with more time on their hands can pull it all into the wiki so I can read it again. It\u2019s absurdly over the top, and it\u2019s so much fun.<\/p>\n\n\n\n
Would I recommend DOOM Eternal? Yes. Yes I would. I haven\u2019t enjoyed a shooter this much in a very long time and, even though there\u2019s a little too much teased lore over solid answers, I had so much fun I barely noticed. And hey, gotta leave something for the inevitable and already hotly anticipated sequel.<\/p>\n\n\n\n
The game is functionally perfect, with none of my gripes even coming close to slowing the mayhem. Multiplayer isn\u2019t live yet, unfortunately, but I’ll update this review with that post release.<\/p>\n\n\n\n
Overall, I\u2019d sell my soul to play DOOM Eternal for the first time again. <\/p>\n","protected":false},"excerpt":{"rendered":"
You can almost feel the sulphuric wind in your hair as you rip and tear around arenas and environments crafted for the sole purpose of unbridled carnage.<\/p>\n","protected":false},"author":5,"featured_media":14894,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"You can almost sell the sulphuric wind as you rip and tear around DOOM Eternal. Brian would sell his soul to play more; find out why here.","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[222,207],"tags":[605,655,238],"yoast_head":"\n
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